Here's a page for Magic Candle maps, nothing big--or even nearly as aesthetically pleasing as the maps--right now, but hopefully I'll have detailed analysis in the sub-pages below.

Note that dungeons are currently far from complete. I am going through them as quickly as possible. However, I put in the links just to have that part of the HTML out of the way for later--sorry if this causes confusion. Now the dungeons and their levels are color-coded: Red = not done, Green = done, and Orange will be used later on my second draft when I write in where the ambushes are. Now that I have my utilities in place these should go up pretty quickly--maybe even one a day!

Other plans may include clickable graphics where you can touch on a person or location and a new window pops up stating what it's there for(i.e. a potentially HUGE spoiler here.) I also have a straight-text guide that should soon be available from GameFAQs.com. I'll post the link to the referring page when it's up.

Current game progress: finished Dermagud, Bedangidar, Vocha. Khazan is next, then Shadrum, Sugodur, Crezimas, Thakass and Sargoz.

You probably got here from this great Magic Candle site from Jason Spangler, but if not, I think you'll like it. It helped give me an excuse to whip this-all up.

World Map(no spoilers)
Civilized Areas
Villages Bondell Kharin Lymeric Shiran Soldain Theldair
Towns Delkona Keof Knessos Merg Port Avur Sumruna
Castles King's Castle Level 1 King's Castle Level 2 King's Castle Level 3 Crystal Castle
Dungeons
Bedangidar Level 1 Level 2 Level 3 Level 4 Level 5 Level 6
Crezimas Level 1 Level 2 Level 3 Level 4 Level 5
Dermagud Level 1
Khazan Level 1 Level 2 Level 3 Level 4 Level 5
Meardom Level 1 Level 2 Level 3 Level 4 Level 5
Sargoz Level 1 Level 2 Level 3 Level 4
Shadrum Level 7 Level 6 Level 5 Level 4 Level 3 Level 2 Level 1
Sudogur Level 1 Level 2 Level 3 Level 4 Level 5
Thakass Level 8 Level 7 Level 6 Level 5 Level 4 Level 3 Level 2 Level 1
Vocha Level 1 Level 2 Level 3 Level 4 Level 5 Level 6
Updates